AI Insights · Timothy · April 2023
Top 5 City Building Games in Ukraine Q1 2023: Performance Overview
Discover the performance trends of the top 5 city building games on a unified platform in Ukraine for Q1 2023, with data from Sensor Tower.
The first quarter of 2023 saw varied performance trends for the top 5 city building games in Ukraine on a unified platform, according to data from Sensor Tower. Here’s a closer look at the weekly downloads, revenue, and active user metrics for these popular apps.
Craftheim - 3D Idle Lumberjack from AI Games FZ had an interesting quarter. Weekly downloads fluctuated, peaking at around 10.5K in the week of February 20 and dropping to approximately 4.4K by mid-March. The app generated minor revenue, with a notable spike to $9 in the week of February 6. Weekly active users showed a dynamic trend, reaching a high of roughly 17.4K in late February before decreasing to about 9.5K by the end of March.
Merchant Master by HaoPlay Limited experienced a noticeable increase in weekly revenue, peaking at around $7.8K in mid-February. However, downloads saw a sharp decline from 5.9K in mid-February to just 54 in the week of March 20, before rebounding to 4K by the end of the quarter. Active users followed a similar trend, peaking at approximately 12.6K in early January and then decreasing to about 5.8K by mid-March.
Megapolis: City Building Sim from Social Quantum maintained stable weekly revenue around $500. Weekly downloads saw peaks at the beginning of the quarter with approximately 4.4K in late January, followed by a decline to around 1K by mid-March. Active users showed a steady decrease from 14.4K in early January to about 10.4K by mid-March.
Transport Tycoon Empire: City by Alda Games s.r.o. had consistent weekly downloads, peaking at around 3.7K in mid-February. Revenue saw a significant drop from $475 in early February to just $48 in early March, before slightly recovering to $223 by the end of the quarter. Active users increased steadily, reaching a high of approximately 6.4K in late February.
Global City: Building Games from MY.GAMES B.V. showed steady weekly revenue, with a peak of $961 in mid-February. Weekly downloads peaked at around 3.9K in late January and then declined to approximately 1.7K by the end of March. Active users showed a consistent trend, peaking at about 6.4K in late January and then stabilizing around 4.2K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.